#MTHCON26 HANDS ON Programme

#MTHCON26 HANDS ON Programme

#MTHCON26 Virtual Production Stage

Hands-On Session | SEP 29 & 30 | Virtual Production StageVirtual Production Today13:00 - 13:45 Virtual Production StageForty-five minutes of virtual production live on the LED wall with the tracked camera running: 2D plates, 2.5D layers, fully rendered 3D environments, plus Gaussian splatting and AI-assisted content creation. A run through what the technology reaches today, not a lecture.

S26: VP LBS 1

Co-Founder of CGPRO

Edward Dawson-Taylor | Co-Founder of CGPRO

Hands-On Session | SEP 29 & 30 | Virtual Production StageThe VP Fundamentals13:45 - 14:30 A closer look at how virtual production actually works: the camera frustum, tracking and the relationship between wall and lens, along with the opportunities and challenges of in-camera VFX. Worked through on the wall itself rather than on slides.

S26: VP LBS 2

Edward Dawson Taylor

Co-Founder of CGPRO

Edward Dawson-Taylor | Co-Founder of CGPRO

Hands-On Session | SEP 30 | Virtual Production StageSplatsMaxxing11:00 - 13:00 Virtual Production StageGaussian splatting is one of the most significant recent breakthroughs in real-time 3D capture. This session covers the R&D behind a production-grade splatting pipeline for virtual production, from capture and reconstruction through to deployment on an LED volume.

S26: VP MS 2

Laura Coover

Filmmaker & Director of Marketing at Orbital Studios 

Laura Coover | Filmmaker & Director of Marketing at Orbital Studios

Hands-On Session | Virtual Production StageThe 90-Minute World (ARKANUM x LEDcave)13:45 - 14:30 Virtual Production StageAn empty Unreal project, a room full of people and 90 minutes to get something onto the LED wall that holds up in front of a camera. The room decides where it goes, AI does a lot of the running, and nobody knows in advance how far it gets.

S26: VP AS 1

Managing Partner & Producer at ARKANUM

Creative Technologist & Founder of Wavery

VP Operator at LEDcave

Sebastian Herbst | Managing Partner & Producer at ARKANUM
Jonathan Ho | Creative Technologist & Founder of Wavery
Linus Käpplinger | VP Operator at LEDcave

Workshop | SEP 30 | Conference CenterBringing Scattered Information Together in One Place — How Knowledge Graphs Can Support Media Production14:30 - 15:30 Conference CenterKnowledge graphs are a technology for the semantic integration of distributed, fragmented information at various levels, offering new possibilities for future media production. In this workshop, we aim to explore these possibilities.

S26: GKI4MEDIA

Project Manager and Senior Researcher at Fraunhofer FOKUS

Creative Technologist and Founder at Studio Deussen

Thome Hoppe | Project Manager and Senior Researcher at Fraunhofer FOKUS
Tim Deussen | Creative Technologist and Founder at Studio Deussen

#MTHCON26 AI Garden

SEP29 & SEP 30 | AI GardenSilent Stage13:00 Conference Center

Secure your #MTHCON26 ticket now!